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Thread: Mordanburg ideas

  1. #1
    Initiate
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    Jul 2017
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    Mordanburg ideas

    I use Mordanburg for my rpgs (and as scenery in KOW games)

    So my focus is more rpg orientated

    The big plus for me is that 4 Ground is pre painted so its ready to play.

    Tavern (tap room, bar, fireplace and back room, with trap door to the cellar)
    Market Stalls
    Warehouse (large open area with ladder/stairs to a loft storage area and a back office)
    Docks and Jetties (walkways wooden and stone)
    Row boats (that minis can fit in)
    Sail boat (as above a little bigger and with a sail)
    Merchant ship (lift off the deck for the below deck and two compartments on top of the deck - fore and aft for captain / crew quarters. Should be the wheel to steer on top of the back compartment and a mini should be able to be place inside the crows nest)
    Sheds, Outbuildings (I know there are some but coloured to fit within the Mordanburg theme)

  2. #2
    Kickstarter Backer Paul's Avatar
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    I have seen market stalls one up elsewhere too. Definitely a good one to add

  3. #3
    Kickstarter Backer SableFox's Avatar
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  4. #4
    Kickstarter Backer SableFox's Avatar
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    If you are taking inspiration from real medieval architecture, then Mordanburg Dockside Dwellings #2 and #3 are fairly good representations of "warehouses". The ground floor, with its separate entrance, is the undercroft, where good waiting to be sold are stored. Above that, with a separate entrance from street level (via the external stair), is the mercantyler's residential accommodation.

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